﻿using Microsoft.Practices.Unity;

namespace Infrastructure.CurrentData
{
    /// <summary>
    /// Stores the current state of the application
    /// </summary>
    public static class Current
    {
        /// <summary>
        /// Gets or sets the bookshelf path.
        /// </summary>
        /// <value>The bookshelf path.</value>
        public static string BookshelfPath { get; set; }

        /// <summary>
        /// Gets or sets the Unity container.
        /// </summary>
        /// <value>The container.</value>
        public static IUnityContainer Container { get; set; }
    }
}